1 posts (Updated 1 year 154 days 10 hours ago) [Source]
Robin Torres wrote on 6th September 9pm
Choose the adventures of the WoW.com staff as we level our characters in <It came from the Blog> on Zangarmarsh (US-PvE-H).I'm so sorry I never had the stream last week as promised. I got sick, then The Spawn got sick and we had to go visit Great Grandpa who was sick. Boo! (The Spawn and I are fully recovered and Great Grandpa is well cared for.) You may have also noticed we didn't have our usual polls on Friday. That's because we are going to have them on Wednesdays from now on. Our adventures will be recapped on Mondays, which begins today with the return of Foxlight and Patent after the break. Ch-ch-ch-changes! But first, the schedule:
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1 posts (Updated 1 year 154 days 12 hours ago) [Source]
C. Christian Moore wrote on 6th September 6pm
1 posts (Updated 1 year 154 days 12 hours ago) [Source]
Anne Stickney wrote on 6th September 7pm

Every Monday evening, WoW.com brings you a long list of WoW podcasts that were published the week (and weekend) before. If you don't see your favorite podcast listed, just let us know in the comments. Be sure to leave a link to it, and we'll pick it up next week.
All podcasts and content belong to their owners. WoW.com is not responsible for what you hear, and some of the content may not be safe for work.
- All Things Azeroth Shade (By Calvin Klein)
- Blue Plz! Season 4 -- Episode 28
- The Instance Mixed Marital Sippy Cup Parasailin'
- Rawrcast Double Up!
- Twisted Nether Blogcast Party Like It's 99
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1 posts (Updated 1 year 154 days 14 hours ago) [Source]
Matthew Rossi wrote on 6th September 4pm
Unlike rogue and shaman glyphs, warrior glyphs do not appear to be finalized as of this beta push, but there have definitely been some changes and alterations that are worth discussing. We discussed the change to the philosophy of glyph design already this week but neglected to point out the specific new glyph options. Several glyphs are either entirely new or changed to reflect the "unambiguous increase" design goal.- Bloodthirst Increases the damage of Bloodthirst by 10 percent. (The older glyph is apparently renamed Bloody Healing.)
- Slam This glyph increases Slam's critical strike chance by 5 percent.
- Heroic Throw With this glyph, your Heroic Throw will also apply a stack of Sunder Armor.
- Overpower Another flat 10 percent damage increase replaces the old glyph that gave Overpower 100 percent chance to proc after a parry.
- Raging Blow Raging Blow's glyph is unique in that it is the only one that reduces a cooldown, but since Raging Blow is still dependent on the warrior being enraged to use it, it's unlikely to change a rotation.
- Shield Slam Another flat 10 percent damage increase, replacing the old glyph that increases block chance by 10 percent after a Shield Slam.
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1 posts (Updated 1 year 154 days 15 hours ago) [Various Sources]
wowfix.com wrote on 6th September 4pm
| Name | Languages | Rating | Author | Version | Link | |
|---|---|---|---|---|---|---|
| TBag-Shefki | ![]() |
3.80 | Shefki | cursegaming | ||
| 20100905-372 | wowinterface | |||||
| Sell-O-Matic | ![]() ![]() ![]() ![]() ![]() |
3.25 | Silmano | cursegaming | ||
| uiworldofwar | ||||||
| 74430.3 | wowace | |||||
| beta-128 | wowinterface | |||||
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-?- | Neuro | uiworldofwar | |||
| 82186 | wowace | |||||
| 3.9.2 | wowinterface | |||||
| IceHUD | ![]() |
-?- | Parnic | 82152.1 | wowace | |
| Cataclysm-Beta-3 | wowinterface | |||||
| ButtonFacade | ![]() |
-?- | Limb0 | 81762.1 | wowace | |
| 9.06beta | wowinterface | |||||
| StarTip | ![]() |
-?- | starlon | 81910.2 | wowace | |
| 1.8.5b | wowinterface | |||||
| oUF | ![]() |
-?- | neverg | 1.3 | wowinterface | |
1 posts (Updated 1 year 154 days 16 hours ago) [Source]
Scott Andrews wrote on 6th September 3pm

Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press.
News broke last week of a new Cataclysm beta patch that added a host of guild achievements to the game. MMO Champion has the full list. Some of these achievements -- such as looting 200,000 gold from creatures -- you may decide to allow to simply accumulate over time. After all, most of them can be earned through the natural course of events, assuming your members participate in all aspects of the game.
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1 posts (Updated 1 year 154 days 20 hours ago) [Source]
Elizabeth Wachowski wrote on 6th September 11am
Submitter Riege of <Death by Design> on Proudmoore writes, "With all of the 'srs bzns' going on with Cataclysm and people reminiscing over areas that will be forever changed, it's nice to occasionally reflect upon something totally absurd and silly. Thus I present the following. You know blood elves absolutely must keep up with the latest fashions, and what better way is there than to have the highest offices lead the way? Thus, we have Lor'themar and his advisors in the latest Mohawked styles, showing the world that everywhere Mr. T goes, he makes Warcraft look gooood!"
1 posts (Updated 1 year 154 days 22 hours ago) [Source]
Elwood Hamilton wrote on 6th September 9am
This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.A few years ago, I leveled my main, an enhancement shaman, all the way to The Burning Crusade level cap of 70 without giving either elemental or resto more than a second glance. Enhancement was fun -- I beat on things with large sticks and didn't have to worry about anyone else's respective relationships with death.
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1 posts (Updated 1 year 155 days ago) [Source]
MMO-Champion wrote on 6th September 5am
Cataclysm Dungeon - Updated Loot List
More loot appeared on beta realms and we now have a good idea of what to expect in level 85 dungeons in normal mode. I'm not an expert in theorycrafting but I'm pretty sure that something like Wild Hammer will make you unequip your Shadowmourne. (Reminder: No screenshots yet, models aren't implemented)
More loot appeared on beta realms and we now have a good idea of what to expect in level 85 dungeons in normal mode. I'm not an expert in theorycrafting but I'm pretty sure that something like Wild Hammer will make you unequip your Shadowmourne. (Reminder: No screenshots yet, models aren't implemented)

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