Raid Rx: 5 Factors to consider for Rebirth
1 posts (Updated 2 years 267 days 12 hours ago) [Source]
Matt Low wrote on 17th May 8pm

Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new WoW blog for all things UI, macro, and addon related. This week, we look at Rebirth and what to consider before using them.

There were a few comments from last week's Raid Rx in regards to raid saving abilities. One of the abilities mentioned was the Druid's Rebirth (and to a lesser extent, a Shaman's Reincarnation). Both have their uses.

What's the difference between these two spells and the ones mentioned last week?

The main difference lies in when the abilities can be used.

Players have to be dead before Reincarnate and Rebirth can be taken advantage of. All the raid saving spells last week were designed to help prevent shiitake mushrooms from hitting the fan. But it's nice to know that if players do start dropping, your leaders have some options available. Everyone likes to have an ace up their sleeve.

There are good times and there are bad times to using combat revive spells. It's difficult to list every possible situation and even then, it's a matter of subjectivity among your raid leaders. I'll list a few things to consider when you decide to whip out Rebirth.

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