Insider Trader: Patch 3.2 updates and Engineering analysis
1 posts (Updated 2 years 219 days 17 hours ago) [Source]
Amanda Miller wrote on 4th July 7pm
Insider Trader is your inside line on making, selling, buying and using player-made products.

Over the past few weeks, Insider Trader has been discussing and analyzing the changes to professions set to go live with patch 3.2:
This week's column will be devoted to updating you on some of the newer changes, clarifying as many details as possible, and analyzing some of those juicy Engineering changes.

Alchemy

In last week's Q&A, we could only speculate about whether the new epic gem transmutes would have a cooldown. This week, it was announced that in fact, it will have a 20-hour cooldown. While this may sound like a bit of a pain, it will accomplish two things:
  • Transmute Masters, if there are any left, will once again feel that their chosen specialization is useful and profitable.
  • The market will not flood with epic gems to the point that they become commonplace and cheap. Thus, the demand for blue quality gems should also not drop too low.
Transmute reagents have also been changed to the following:
This change has actually reduced the materials needed, and was likely implemented to balance out the cooldown.

Blacksmithing

Titanium Plating currently increases block value by 40, but come patch 3.2, it will increase it by 81. That's a hair more than double!

Now that we've covered the latest updates, let's dig into the Engineering changes.

Engineering

As I mentioned earlier, we recently posted a rather substantial list of upcoming toys and gadgets that will be coming to the Engineering profession with patch 3.2. If you haven't seen it, go check it out, and then come back!

Because I have already analyzed several of these changes, if you feel that anything is missing from today's column, be sure to check out the earlier Patch 3.2 Profession Change Analysis.

1. Mind Amplification Dish:

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